The Finest Stonebrow, Krosan Hero EDH magicdeck

Which style should I go with for Stonebrow, Krosan Hero

Before you build, you must study. Learn the meta strategies and you get a skillful step ahead. Do you like control, combo out or do you wanna to rush the game with a high tempo creature pressure, which can force your enemy to give up Balance things and place your tactics in the middle. The diamond zone from control and combo-decks are the king of commander. When that’s said there are also alternative great strategies in other directions, like allroundability which is very impactfull when you are not playing 1-on-1. Ifyou are working on a Stonebrow, Krosan Hero deck, you need to rely on a deck synergy. That does not mean that you cannot have supporting synergies. But be careful not to pollute your primary synergy. Sub strategies can in best case work isolated, but also as support for your primary strategy. This will take time to learn.

These are the staples for Stonebrow, Krosan Hero, that are essentials

For all color, there are cards, that are so overpowered, that all Commander decks should have these cards – regardless which commander you are having. Traditionally green has land ramp, blue has counters, draw or bounce. Red has some useful combo cards and black got tutors. Lastly white has board wipes and tokens. This was only to name a few of them. You will also need some of the good artifacts, like Solemn simulacrum. If you consistently pick these cards – all your commander decks will be similar and get sort of uninteresting. So except if your are playing only to win – you should mix your game up from time to time and test new cards. When looking for new cards you should off course focus on CMC. Your mana-curve I EDH, is not crucial as in type1 or legacy, but you have to have early board control or protection. If we do not build a synergy to your commander, you should consider on 2 parametres, when picking cards. 1. The maximum outcome and 2. the lowest effect.

1. Specific cards got big potential effect, e.g. destroy all permanents and take a card for each permanent that died this way. Other cards like a direct damage got a natural low upper level effect.

2. Then there is the undermost effect. A boardwipe has a minimum effect of zero – thus there might not be any creatures on the battlefield when the spell is being cast. Other cards like direct damage are more secure to play and takes effect directly, which raises the minimum effect. Aim for a card, that works both directions if possible. It’s good plan to have a diverse mix of cards with both assets, and even better to choose cards, that performs in both ways in some degrees.

How dedicated should you go for a win con from combos

It is fun to win. But the winning feeling will be replaced with sourness, if your enemies disrespect your type of winning. Some combo kills are more appealing than others. Here are some tips about which combo kills to skip out on:

• Stop playing two cards infinite combos, that will create immediately win.

• Stop casting mass land destruction – unless you are able to win within a couple of turns.

• Avoid overdoing 1 combo – it is boring

• Don’t use a ton of tutorcards to search for the same combo pieces over and over again

• Avoid using mass draw, card search and control that results a long and slowly death to your opponents.

No players love to wait for long turns. On the other hand you have tomust choose how aggressive you wanna play. There’s a thin line among casual and competitive magic. Individual magic groups are generally more less competitive. Organized magic groups are in semi competitive. Finally the high end tournaments, arranged by retailers or magic shops, are the most competitive, where the level of fun is lacking.

Top land ramp cards for Stonebrow, Krosan Hero

Mana acceleration is crucial for playing aggression and also when building up for late game finishers. If you do not draw a ramp card within the first four rounds, you will lose momentum to your competants – specially if you are not the starting player. You shall spread mana ramp cards ranging from cmc 2 to CMC-four. The best mana acceleration cards will fetch for any land cards and put them into the battlefield tapped or untapped. This will force the mana curve and let you play bigger cards sooner. Lands put directly into the battlefield is more safe methop to ramping, than using artifact stones or similar mana tactics – thus that lands are harder to exile. If you are green it is easy to get great ramp cards. If you don’t play green, you have to look at non green sources.

Which magic cards does the best players suggests

When you study the decks from WOFTC tour you will see that commander is not the most used playing format in the world tour. But here on the website we have lined up some of most winning magic cards within a diverse cost range. You might don’t wanna focus exclusively on the top cards, but more on the funny cards, alternative suggestions, odd alternatives, and endorsements from the best in the world.

Do you want to play to win low budget or casual

World class level will be a pricy thing. Playing casual can be a little too casual and you maybe want to boost your win-rate. A non-pricy deck is attractive, but it can get too economical and you will miss out on great cards in the middle-range and top-range. You have to to choose a balance that is appropriate for your wish and wallet.

Alternative commanders to Stonebrow, Krosan Hero

MTG is a popular game – particularly when playing Emperor. Even though you have the optimal commander for your deck. You maybe want to swich it now and then to boost your playing experience.