The Best Sylvia Brightspear EDH magicdeck

Which strategy should I go with for Sylvia Brightspear

Before you build your deck, you must study. Learn the meta clock and you will get a tactical step ahead. Do you preper control, combo or do you wanna to rush the game with a fast paced creature pressure, which can force your enemy to give up Stabilize your play and place your deck in the golden spot. The mid zone from control-deck and combo are the winner of EDH commander. That said there are also likewise great strategies in other dimension, like allroundability which is very impactfull when not playing 1-1. Ifyou are working on a Sylvia Brightspear deck, you need to focus on one deck-synergy. It doesn’t mean that you can’t have side themes. But beware not to dilute your main strategy. Sub strategies can in best case work isolated, but also as support for your primary strategy. This will take time to learn.

Here are the staples for Sylvia Brightspear, which are core

For each color, there are magiccards, that are so overpowered, that all EDH decks should have these cards – despite which commander you are playing with. Normally green has ramp, blue has counters, carddraw or bounce. Red has some useful combo pieces and black got tutors. Finally white has mass removal and tokens. This list was only to mention a fewcards. You will also need some classic artifacts, like Mana vault. If you always select these cards – all your edh decks will turn out similar and get very boring. So unless you’re playing only to win – you should mix your game up every now and then and test new cards. When dealing with new cards you should naturally look at CMC. Your mana-curve I EDH, isn’t so essential as in type1 or type, but you have to have early control or protection. If you do not consider synergy to your commander, you should analyse on 2 parametres, when picking cards. 1. The topmost outcome and 2. the undermost outcome.

1. Specific cards has high potential effect, like remove all creatures and draw a card for each permanent that left the battlefield this way. Other cards like a counter spell has a natural small upper level effect.

2. Then there’s also the lowest effect. A boardwipe has a minimum effect of nul – because there might not be any creatures on the board when it is being played. Other cards e.g. spot removal are more unrisky to cast and works instantly, which increases the minimum effect. Go for a card, that works both ways if it makes sense. It’s good plan to have a diverce mix of cards with the two assets, but even better to find cards, that performs in both ways in some level.

How strongly should you go for a combo win

It is fun to win. But the feeling can be replaced with acrimony, if your opponent dislike your win condition. Some combos are more appealing than others. Here are some recommandations about which combos to skip out on:

• Stop using two card infinite combos, which will create immediately win.

• Avoid making mass land removal – unless you’re able to win within a couple of turns.

• Avoid overfocusing on the same supercombo – it is humdrum

• Do not use a lot of tutorcards to look for the same combo pieces over and over again

• Avoid using mass draw, card search and control which causes a long and slow death to your opponents.

No players love to wait for long turns. On the other hand you have tomust decide how competitive you want to play. There’s a small difference among casual and competitive. Independent magic groups are generally more less competitive. Organized magic communities are in between. Thirdly the high end events, arranged by retailers or magic webshops, are the most competitive, where the fun level is absent.

Best ramp cards for Sylvia Brightspear

Ramp is crucial when playing tempo and also when preperating for late game bombs. If you don’t get a land ramp card within the first four rounds, you will lose strength to your enemies – specially if you are not the starting player. You should mix ramp cards in the range from cmc 2 to cmc 4. The best ramp cards can fetch for any land cards and get those in to the battlefield tapped or untapped. This will force the mana curve and let you cast big bombs sooner. Lands put directly into the battlefield is much more safe way of ramping, than using mana rocks or similar mana tactics – thus that lands are more difficult to kill. When playing green it’s easy to get great ramp cards. If you don’t play green, you need to look for non green cards.

Which magic cards does the best recommends

If you examine the decks from pro tour you will see that EDH is not a used game in the world tour. But here on the website we have gathered some of best magic cards within a broad cost span. You maybe won’t focus only on the best cards, but more on the funny cards, alternative suggestions, funky alternatives, and recommendations from the best deck builders in the world.

Do you wanna play to win budget or casual

Tournament level is a pricy affair. Casual gaming can be a too fun and you maybe want to boost your winrate. A low cost deck is attractive, but it can get too cheapy and you will miss out on great cards in the medium-range and lower top-range. You have to to choose a balance that is appropriate for your needs and budget range.

Alternative commander cards to Sylvia Brightspear

MTG is a funny card game – particularly when playing Singleton. Even if you got the optimal general for your EDH-deck. You might wanna change it once in a while to boost your game play.