Top The Locust God MTG-deck
Which strategy type should you go with for The Locust God
Before you design, you should study. Understan the meta strategies and you get a strategic step ahead. Do you preper control, combo pieces or do you want to set the pace with a fast paced creature push, that can drive your opponents to surrender Balance things and put your strategy in the middle. The sweet zone between control & combo are the master of EDH commander. But there are also more strong strategies in other directions, like resistant which is very important when not playing 1 on 1. Whenyou are building a The Locust God deck, you need to focus on 1 deck-synergy. That does not mean that you cannot have sub synergies. But be careful not to diffuse your main synergy. Sub strategies can in best case work isolated, but also as support for your primary strategy. This will take time to learn.
This are the cards for The Locust God, that are must haves
For every colour, there are some cards, that are so overpowered, that all EDH-decks should have these cards – nomatter which commander you are using. Traditionally green has manacards, blue has counters, draw or mass bounce. Red has some useful combo cards and black got tutors. Lastly white has board wipes and tokens. This was only to mention a fewcards. You will also need some critical artifacts, like Sol ring. If you always select those cards – all your commander decks will be similar and get pretty boring. So unless your are playing only to win – you should mix it up now and then and test new cards. When examining cards you should naturally concentrate on CMC. Your mana-curve I EDH, is not crucial as in type1 or vintage, but you need to have early control or defence grid. If you don’t consider synergy to your commander, you should focus on 2 perspectives, when selecting cards. 1. The uppermost outcome and 2. the minimum outcome.
1. certain cards got big potential, like remove every permanents and withdraw a card for each creature that where removed this way. Other cards like a single spot removal has a obvious little upper level effect.
2. Then we also got the lowest effect. A boardwipe has a minimum effect of zero – thus there might not be any creatures on the table when it is being played. Other cards for example basic lands are more safe to cast and takes effect instantly, which increases the minimum effect. Go for a card, that works both directions if possible. It is super tactic to have a diverse mix of cards with both assets, and even better to find cards, that performs in both ways in some amount.
How dedicated should you go for a win con
Winning is fun. But the winning feeling can be replaced with acrimony, if your competitors disrespect your win style. Some combos are more attractive than others. Here are some tips about which combo wins to avoid:
• Stop using two cards infinite combos, which will create instantly win.
• Stop casting mass mana destruction – unless you are able to win within 3-4 turns.
• Avoid blind-eye focus on one supercombo – it’s repetitive
• Do not use a lot of tutors to search for the same combo cards turn after turn
• Avoid using repeatable draw, card search and control to cause a long and slowly win.
Nobody appreciate to wait for slow turns. On the other hand you have tomust decide how competitive you wanna play. There is a fine line among fun and competitive magic. Independent magic groups are generally more casual. Organized play communities are in semi-casual. Thirdly the competitive events, organized by companies or magic shops, are the most competitive, where the level of fun is lacking.
Best mana acceleration cards for The Locust God
Mana ramp is essential for playing pressure as well as preperating for win cards. If you do not draw a mana acceleration card within the first four draw steps, you are losing terrain to your opponents – especially if you are not the starting player. You shall blend mana acceleration cards ranging from CMC 2 to CMC-four. The best ramp cards can search for non-basic land cards and get them in to play tapped or untapped. This will break the mana-curve and let you cast big bombs earlier. Lands on the battlefield is more safe methop to ramping, than using artifact stones or other mana tactics – thus that lands are more difficult to kill. If you are green it is easy to get great ramp cards. If you do not play green, you need to look at alternative mana ramp.
Which cards does the top recommends
If you examine the decks from pro tour you can see that EDH is not a used format in the 24 World tour. But on this website we have summed up all the greatest cards within a diverse money range. Maybe you won’t focus alone on the top cards, but also on the popular cards, alternative suggestions, weird alternatives, and endorsements from the best in the pro tour.
Do you wanna play competitive budget or casual
Tournament level can be an expensive thing. Casual gaming can be a too casual and you might wanna enhance your win records. A low budget deck is attractive, but you can become way too low-priced and you will miss out on great cards in the mid-range and lower top-range. You have to to find a level that is appropriate for your wish and wallet.
Other alternative commanders to The Locust God
Magic the Gathering is a great card game – particularly when playing Emperor. Even though you have the optimal commander for your deck. You might want to swich it every second time to increase your fun level.