Greatest Thraximundar deck

Which strategy should I go with for Thraximundar

Before you build your deck, you must study. Learn the meta game and you get a tactical step ahead. Do you preper control, combo pieces or do you want to rush the game with a high tempo creature pressure, which will cause your opponent to quit Harmonize your game out and put your strategy in the middle. The diamond zone from control decks and combo are the master of EDH commander. When that’s said there are also other great strategies in other directions, like allroundability which is very essential when not playing one-on-one. Whenyou are working on a Thraximundar deck, you must rely on a synergy. It does not mean that you can’t have sub synergies. But beware not to diffuse your primary strategy. Sub strategies can in best case work isolated, but also as support for your primary strategy. This will take time to learn.

This are the staples for Thraximundar, that needed

For every color, there are some magic cards, which are so powerful, that all EDH decks should have them – despite which commander you are playing with. Traditionally green has manacards, blue has counterspells, card draw or bounce. Red has some useful combo pieces and black got tutors. Lastly white has board wipe and tokens. This list was only to name a few of them. You also need some of the good artifacts, like Mana vault. If you consistently choose these cards – all your commander decks will turn out similar and get pretty monotonous. So except if your are playing only for winning – you should mix it up from time to time and try new cards. When looking for new cards you should obviously concentrate on CMC. Your manavurce I EDH, isn’t so essential as in modern or vintage, but you need to possess early board control or defence. If we do not build a synergy to your commander, you should consider on 2 perspectives, when chosing cards. 1. The highest outcome and 2. the undermost effect.

1. Specific cards has high effect potential, for example exile every permanents and withdraw a card for each creature that died this way. Other cards like a direct damage has a obvious small upper level effect.

2. Then there is the minimum effect. A board wipe has a minimum effect of zero – thus there might not be any creatures on the battlefield when the spell is being cast. Other cards for example spot removal are more secure to cast and takes effect immediately, which increases the minimum effect. Aim for a card, that works both ways if you can. It’s super tactic to have a diverse blend of cards with both advantages, but even better to have cards, that performs in both ways in some amount.

How focused should you go for a combo win

It is fun to win. But the winning feeling will be replaced with bitterness, if your opponents don’t like your type of winning. Some combo wins are more good-natured than others. Here are some recommandations about which combo kills to avoid:

• Avoid playing 2 card infinite combos, which results in immediately win.

• Avoid making mass land removal – unless you are able to win within a couple of turns.

• Avoid over do on the same combo – it is boring

• Do not use a lot of tutorcards to find the same combo pieces turn after turn

• Avoid using repeatable draw, card search and control which causes a long and slow victory.

No one appreciate to wait for slow turns. Nevertheless you have tomust choose how competitive you want to play. There’s a thin line between fun and competitive. Independent play-groups are often more casual. Organized magic groups are in semi competitive. Finally the elite contests, arranged by retailers or shops, are the most competitive, where the casual element is absent.

Top mana acceleration cards for Thraximundar

Mana acceleration is important when playing tempo as well as preperating for late game cards. If you do not get a ramp card within the first 4 turns, you are losing momentum to your competants – specially if you are second in turn order. You should mix mana acceleration cards going from CMC two – CMC-four. The best land ramp cards will search for all land cards and get those into play tapped or untapped. This will bend the mana curve and let you drop bigger bombs sooner. Lands put into the battlefield is much more safe methop to ramping, instead of using artifact rocks or other mana utilities – thus that lands are harder to remove. When playing green it is easy to get great ramp cards. If you aren’t playing green, you need to look at non-green sources.

Which magic cards does the best recommends

When you study the decks from pro tour you will see that EDH is not the used game in the world tour. But on this website we have summed up some of most winning cards within a long price span. You maybe don’t wanna focus alone on the best cards, but more on the playful cards, creative suggestions, odd alternatives, and proposals from the best magic players in the pro tour.

Do you want to play to win budget or for fun

Winning a any cost can be an expensive affair. Casual magic can be a too fun and you maybe want to enhance your winrate. A non-pricy deck is attractive, but you can become too cheap and you miss out on great cards in the mid-range and lower top-range. You need to get a balance that suits your need and money range.

Alternative commanders to Thraximundar

MTG is a funny card game – particularly when playing Singleton. Even if you have the best commander for your EDH-deck. You might want to swich it once in a while to enhance your playing experience.