The Finest Thriss, Nantuko Primus deck

Which style should I go with for Thriss, Nantuko Primus

Before you design, you should learn. Study the meta clock and you get a skillful step ahead. Do you like control, combo out or do you wanna to rush the game with a fast paced creature pressure, that will make your opponents to surrender Readjust things out and put your deck in the middle. The golden spot between control-deck and combo are the winner of commander. That said there are also more strong strategies in other directions, like versatileness which is very important when you are not playing one on one. Ifyou are creating a Thriss, Nantuko Primus deck, you need to rely on one synergy. That doesn’t mean that you cannot have supporting synergies. But watch out not to dilute your main strategy. Sub strategies can in best case work isolated, but also as support for your primary strategy. This will take time to learn.

Here are the cards for Thriss, Nantuko Primus, that you don’t wanna miss

For every colour, there are cards, which are so good, that all EDH-decks should have these cards – regardless which commander you are using. Normally green has land ramp, blue has counterspells, draw or mass bounce. Red has some useful combo cards and black got tutors. Finally white has board wipe and tokens. This list was only to name a fewcards. You will also need some classic artifacts, like Sol ring. If you constantly choose those cards – all your magic decks will look the same and get a little dull. So except if your are playing only for winning – you should blend it up now and then and try other cards. When considering cards you should obviously concentrate on CMC. Your mana-curve I EDH, isn’t so essential as in type1 or vintage, but you need to have early board control or defence. If we don’t build a synergy to your commander, you should consider on 2 things, when picking cards. 1. The highest outcome and 2. the undermost effect.

1. Specific cards has high potential, for example remove every creatures and withdraw a card for each permanent that died this way. Other cards like a counter spell has a natural little upper level effect.

2. Then we also got the lowest effect. A board clearence has a minimum effect of nothing – thus there might not be any creatures on the board when the spell is being played. Other cards like spot removal are more safe to cast and takes effect immediately, which raises the minimum effect. Go for a card, that performs both directions if possible. It’s super idea to have a diverse mix of cards with both assets, but even better to find cards, that performs in both ways in some amount.

How much should you go for a combo synergy

It is fun to win. But the feeling can be filled with acrimony, if your opponents disrespect your way of winning. Some combos are more likeable than others. Here are some piece of advice about which combo wins to skip out on:

• Avoid playing 2 card infinite combos, which creates immediately win.

• Don’t play mass mana destruction – unless you are able to win within 3-4 turns.

• Avoid funnel visioning on 1 supercombo – it is monotonous

• Do not use a lot of tutors to find the same combo pieces turn after turn

• Avoid using mass draw, card search and control that results a long and slow death to your opponents.

No players love to wait for slow turns. Elseways you have tomust decide how ambitious you wanna play. There’s a short distance among casual and competitive magic. Individual play-groups are usually more focused on fun. Public play communities are in the middle. Thirdly the high end events, organized by retailers or shops, are the most competitive, where the level of fun is non excisting.

Top land ramp cards for Thriss, Nantuko Primus

Ramp is essential for playing tempo as well as preparing for late game cards. If you do not draw a ramp card within the first 4 turns, you are losing terrain to your opponents – especially if you are third in turn order. You should spread mana acceleration cards ranging from CMC 2 to CMC-four. The best land ramp cards will fetch for all land cards and get those in to the battlefield tapped or untapped. This will bend the mana-curve and let you drop bigger cards earlier. Lands on the battlefield is much more safe way of ramping, instead of using mana rocks or other mana tactics – thus that lands are more difficult to exile. When you are playing green it is easy to get great ramp cards. If you don’t play green, you need to look for non green mana ramp.

Which magic cards does the top EDH players recommends

If you look at the decks from EDH tour you will see that commander is not the used playing format in the Pro-tour. But here we have gathered all the most used magic cards within a long cost span. You maybe don’t wanna focus alone on the best cards, but also on the funny cards, alternative suggestions, bizarre alternatives, and endorsements from the best deck builders in the entire world.

Do you want to play to win low budget or for fun

World class level can be an expensive affair. Casual magic can be a little too casual and you might want to enhance your win rate. A low cost deck is attractive, but it can become way too cheapy and you will miss out on great cards in the middle-range and lower top-range. You have to to get a level that is suitable to your need and budget level.

Alternative commander cards to Thriss, Nantuko Primus

MTG is a strategic cardgame – particularly when playing Emperor. Also if you have the optimal general for your deck. You maybe want to swich it every second time to enhance your game play.