The Finest Unesh, Criosphinx Sovereign Commander deck

Which style should I go with for Unesh, Criosphinx Sovereign

Before you build your deck, you must study. Learn the meta strategies and you get a tactical advance. Do you like control, combo out or do you want to speed the game with a accellerated creature pressure, that will force your opponents to give up Readjust things and place your deck in the mid zone. The golden spot from control and combo decks are the master of commander. But there are also other strong strategies in other directions, like allroundability which is very essential when not playing 1-1. Ifyou are brewing a Unesh, Criosphinx Sovereign deck, you must depend on a deck synergy. It does not mean that you cannot have supporting synergies. But be careful not to dilute your main strategy. Sub strategies can in best case work isolated, but also as support for your primary strategy. This will take time to learn.

Here are the stax for Unesh, Criosphinx Sovereign, that are essentials

For each colour, there are some magic cards, that are so potent, that all Commander decks should have them – nomatter which commander you are having. Traditionally green has land ramp, blue has counterspells, card draw or mass bounce. Red has some essential combo cards and black got tutors. Lastly white has board wipes and tokens. This was only to name a few of them. You will also need some classic artifacts, like Lightning greaves. If you constantly pick these cards – all your magic decks will look the same and get pretty uninteresting. So unless your are playing only for winning – you should stir your game up from time to time and experiment with new cards. When examining cards you should obviously look at CMC. Your mana curve I EDH, isn’t so important as in type1 or legacy, but you need to have early board control or defence. If you don’t build a synergy to your commander, you should focus on two parametres, when selecting cards. 1. The topmost effect and 2. the lowest outcome.

1. Specific cards has big effect potential, e.g. destroy all permanents and withdraw a card for each creature that where removed this way. Other cards like a single spot removal got a obvious low upper level effect.

2. Then we got the undermost effect. A mass removal has a minimum effect of zero – thus there might not be any creatures on the battlefield when the spell is being played. Other cards for example basic lands are more secure to play and works immediately, which raises the minimum effect. Go for a card, that performs both directions if possible. It’s great strategy to have a diverce blend of cards with both advantages, but even better to choose cards, that works in both ways in some level.

How focused should you build for a combo synergy

It’s fun to win. But the winning feeling will be replaced with sourness, if your fellow players disgust your win condition. Some combo kills are more likeable than others. Here are some piece of advice about which combos to skip out on:

• Stop playing two card infinite combos, which will create immediately win.

• Avoid making mass land destruction – without being able to win within a couple of turns.

• Avoid overdoing the same combo – it’s dull

• Do not use a lot of tutors to search for the same combo cards game after game

• Avoid using repeatable draw, card search and board control which causes a long and slow victory.

No players love to wait for slow turns. On the other hand you have tomust choose how competitive you want to play. There is a thin line among fun and competitive. Private magic groups are often more casual. Arranged magic communities are in more competitive. Finally the elite contests, arranged by companies or local shop, are the most competitive, where the casual element is non excisting.

Best ramp cards for Unesh, Criosphinx Sovereign

Land ramp is crucial for playing aggression and also when preperating for late game cards. If you do not hit a mana ramp card within the first 4 rounds, you will lose strength to your opponents – specially if you are not starting. You should blend land ramp cards in the spectrum from CMC two – CMC-four. The best ramp cards will fetch for all land cards and put them into play tapped or untapped. This will force the manacurve and let you play bigger cards sooner. Lands put directly into the battlefield is more safe way of ramping, than using mana rocks or similar mana utilities – thus that lands are harder to exile. When playing green it’s easy to find great ramp cards. If you aren’t playing green, you need to look at non-green sources.

Which magic cards does the top EDH players recommends

If you look at the decks from 24K tour you can see that edh commander is not the typical game in the EDH tour. But on this website we have summed up some of best cards within a diverse price range. You might don’t wanna focus exclusively on the best cards, but more on the playful cards, creative suggestions, weird alternatives, and proposals from the best magic players in the world.

Do you want to play to win budget or casual

Tournament level can be an expensive thing. Casual can be a little too casual and you might wanna enhance your win rate. Low budget is nice, but you can get way too economical and you miss out on good cards in the mid-range and lower top-range. You have to to find a balance that is suitable to your wish and budget.

Alternative magic cards to Unesh, Criosphinx Sovereign

Magic the Gathering is a strategic cardgame – especially when playing Emperor. Even if you got the optimal general for your EDH deck. You might want to swich it now and then to enhance your gameplay.