Finest Venser, Shaper Savant MTG-deck
Which type of strategy should I pick for Venser, Shaper Savant
Before you build your deck, you should study. Study the meta strategies and you will get a strategic advance. Do you preper control, combo pieces or do you wanna to set the pace with a fast paced creature pressure, that will drive your adversary to give up Balance your deck out and place your deck in the golden spot. The diamond spot between control decks and combo decks are the king of commander. But there are also likewise strong strategies in other directions, like adaptability which is very important when not playing one-on-one. Ifyou are making a Venser, Shaper Savant deck, you must focus on one synergy. It does not mean that you cannot have subthemes. But watch out not to diffuse your primary focus. Sub strategies can in best case work isolated, but also as support for your primary strategy. This will take time to learn.
These are the stax for Venser, Shaper Savant, which needed
For all colour, there are cards, that are so good, that all EDH decks should have these cards – no matter which commander you are using. Typically green has ramp, blue has counter spell, card draw or mass bounce. Red has some useful combo pieces and black got tutors. Finally white has board wipes and tokens. This was only to mention a few of them. You will also need some critical artifacts, like Skull clamp. If you constantly choose those cards – all your edh decks will look similar and get very monotonous. So except if you’re playing only for winning – you should blend things up from time to time and test new cards. When considering cards you should naturally concentrate on CMC. Your manavurce I EDH, isn’t so essential as in type1 or vintage, but you have to possess early board control or defence grid. If we do not consider synergy to your commander, you should consider on 2 angles, when chosing cards. 1. The upper outcome and 2. the undermost effect.
1. certain cards has big potential effect, e.g. remove all permanents and get a card for each creature that where removed this way. Other cards like a counter spell got a obvious little upper level effect.
2. Then we got the minimum effect. A mass removal has a minimum effect of nothing – thus there might not be any creatures on the battlefield when the spell resolves. Other cards like spot removal are more unrisky to play and takes effect promptly, which increases the minimum effect. Aim for a card, that works both directions if possible. It is good idea to have a diverse blend of cards with the two advantages, and even better to have cards, that works in both ways in some level.
How strongly should you try going for a win con
It is fun to win. But the feeling will be replaced with acrimony, if your opponent disrespect your win. Some combokills are more likeable than others. Here are some piece of advice about which combo wins to skip out on:
• Avoid playing 2 cards infinite combos, that results in immediately win.
• Stop casting mass land removal – unless you are able to kill within 3-4 turns.
• Avoid over doing 1 combo – it’s boring
• Don’t use a lot of tutors to look for the same combo pieces turn after turn
• Avoid using mass draw, card search and control which causes a long and slowly death to your opponents.
No one love to wait for everlasting turns. Elseways you have tomust choose how competitive you wanna play. There is a thin line between fun and competitive. Individual play-groups are often more focused on fun. Public play clubs are in semi competitive. Finally the high end events, organized by retailers or local shop, are the most competitive, where the fun level is lacking.
Best ramp cards for Venser, Shaper Savant
Mana acceleration is essential for playing aggressive as well as preparing for high cmc cards. If you do not get a mana ramp card within the first 4 turns, you are losing strength to your enemies – especially if you are not the starting player. You shall spread mana acceleration cards ranging from CMC two – cmc4. The best mana acceleration cards will fetch for all land cards and get them in to play tapped or untapped. This will bend the mana curve and let you cast big cards sooner. Lands on the battlefield is much more secure way of ramping, instead of using artifact manas or other mana tactics – thus that lands are more difficult to remove. If you are green it’s easy to find great ramp cards. If you are not playing green, you need to look at non green mana ramp.
Which MTG cards does the top magic players recommends
When you look at the decks from WOFTC tour you will see that commander is not the used playing format in the 24 World tour. But here we have gathered some of best magic cards within a broad cost span. You might won’t focus alone on the top cards, but more on the popular cards, alternative suggestions, funky alternatives, and proposals from the best EDH players in the entire world.
Do you wanna play competitive low budget or for fun
World class level is an expensive affair. Playing casual can be a little too casual and you maybe wanna enhance your wins. A low budget deck is nice, but you can become too cheap and you will miss out on good cards in the middle-range and lower top-range. You need to choose a balance that suits your need and wallet.
Alternative commanders to Venser, Shaper Savant
Magic the Gathering is a strategic cardgame – especially when playing Emperor. Even though you got the best suited commander for your EDH-deck. You might wanna change it once in a while to enhance your gameplay.