Best Withengar Unbound MTG-deck

Which type of strategy should you choose for Withengar Unbound

Before you practice, you should learn. Learn the meta clock and you will get a skillful advance. Do you like control, combo or do you want to speed the game with a fast paced creature pressure, that will drive your opponents to give up Stabilize your deck and put your game in the mid zone. The sweet zone from control and combo-decks are the master of EDH. But there are also likewise strong strategies in other directions, like allroundability which is very essential when you are not playing one-one. Whenyou are creating a Withengar Unbound deck, you must rely on one deck synergy. That does not mean that you cannot have subthemes. But watch out not to dilute your main synergy. Sub strategies can in best case work isolated, but also as support for your primary strategy. This will take time to learn.

This are the cards for Withengar Unbound, that you don’t wanna miss

For all colour, there are magiccards, which are so good, that all Commander decks should have these cards – despite which commander you are playing with. Normally green has manacards, blue has counter spell, card draw or mass bounce. Red has some useful combo pieces and black got tutors. Lastly white has board wipe and tokens. This list was only to mention a fewcards. You will also need some critical artifacts, like Mana crypt. If you consistently select those cards – all your decks will look similar and get a little monotonous. So except if you’re playing only for winning – you should blend things up from time to time and try new cards. When dealing with new cards you should obviously concentrate on CMC. Your mana curve I EDH, is not essential as in type1 or vintage, but you need to have early board control or defence grid. If we do not build a synergy to your commander, you should analyse on 2 angles, when picking cards. 1. The highest outcome and 2. the minimum outcome.

1. Some cards has big potential effect, like bury every permanents and draw a card for each permanent that left the battlefield this way. Other cards like a counter spell got a natural little maximum effect.

2. Then we got the minimum effect. A boardwipe has a minimum effect of nul – because there might not be any creatures on the battlefield when the spell is being played. Other cards e.g. spot removal are more unrisky to cast and takes effect immediately, which raises the minimum effect. Aim for a card, that works both ways if possible. It is good tactic to have a diverse blend of cards with both assets, and even better to find cards, that performs in both ways in some level.

How focused should you build for a combo win

Winning is fun. But the winning feeling can be replaced with bitterness, if your fellow players disgust your way of winning. Some combo kills are more appealing than others. Here are some piece of advice about which combos to avoid:

• Avoid playing two card infinite combos, that creates instantly win.

• Don’t play mass land destruction – without being able to win within few turns.

• Avoid exaggerate on 1 combo – it is tiring

• Don’t use a ton of tutor cards to look for the same combo pieces turn after turn

• Avoid using mass draw, card search and board control which causes a long and slow victory.

No players appreciate to wait for time consuming turns. Elseways you have tomust decide how competitive you want to play. There is a short distance among fun and competitive. Private play-groups are usually more casual. Public magic clubs are in between. Lastly the high end events, arranged by retailers or magic webshops, are the most competitive, where the level of fun is absent.

Top mana acceleration cards for Withengar Unbound

Land ramp is essential when playing aggression and also when preparing for late game cards. If you do not get a ramp card within the first 4 draw steps, you are losing momentum to your opponents – especially if you are not starting. You should blend ramp cards ranging from cmc2 – cmc4. The best land acceleration cards will search for any land cards and get those into play tapped or untapped. This will bend the mana-curve and let you drop high cmc bombs earlier. Lands on the battlefield is more secure way of ramping, than using mana stone or other mana utilities – thus that lands are more difficult to remove. When playing green it is easy to find great ramp cards. If you aren’t playing green, you need to look for non-green sources.

Which cards does the top deck builders recommends

If you look at the decks from world tour you can see that commander is not the typical format in the Pro-tour. But here on the website we have lined up all the greatest magic cards within a diverse money range. You might won’t focus only on the best cards, but more on the playful cards, alternative suggestions, weird alternatives, and recommendations from the best deck builders in the entire world.

Do you wanna play to win budget or casual

Competitive will be a pricy thing. Playing casual can be a little too fun and you maybe want to enhance your win rate. A cheap deck is attractive, but it can become too economical and you will miss great cards in the medium-range and top-range. You need to find a level that suits your style and wallet.

Other alternative commander cards to Withengar Unbound

MTG is a strategic – particularly when playing Singleton. Even if you got the optimal general for your EDH-deck. You maybe want to swich it once in a while to increase your gameplay.