The Top Xira Arien EDH decks

Which type of strategy should I pick for Xira Arien

Before you build, you must learn. Understan the mid games and you get a tactical advance. Do you like control, combo pieces or do you want to speed up with a high tempo creature push, which will make your adversary to quit Stabilize your game and place your tactics in the between zone. The golden spot between control-deck & combo are the winner of EDH. But there are also alternative strong strategies in other dimension, like versatileness which is very critical when you are not playing one on one. Whenyou are working on a Xira Arien deck, you must focus on 1 synergy. It doesn’t mean that you can’t have subthemes. But watch out not to diffuse your main focus. Sub strategies can in best case work isolated, but also as support for your primary strategy. This will take time to learn.

This are the cards for Xira Arien, which are core

For all color, there are some magic cards, that are so overpowered, that all EDH decks should have these cards – no matter which commander you are playing with. Typically green has mana ramp, blue has counters, card draw or mass bounce. Red has some useful combo pieces and black got tutors. Lastly white has mass removal and tokens. This was only to name a fewcards. You will also need some classic artifacts, like Solemn simulacrum. If you constantly pick those cards – all your decks will turn out the same and get very boring. So unless your are playing only to win – you should stir things up occasionally and experiment with other cards. When dealing with new cards you should naturally focus on CMC. Your manavurce I EDH, isn’t so essential as in modern or type, but you got to have early board control or protection. If we don’t consider synergy to your commander, you should focus on two parameters, when selecting cards. 1. The topmost outcome and 2. the undermost effect.

1. Specific cards got big effect potential, for example bury every creatures and take a card for each creature that died this way. Other cards like a counter spell has a natural small upper level effect.

2. Then there is the undermost effect. A board wipe has a minimum effect of nul – thus there might not be any creatures on the battlefield when it is being played. Other cards like spot removal are more safe to cast and works directly, which raises the minimum effect. Aim for a card, that works both directions if it makes sense. It is great strategy to have a diverce mix of cards with the two advantages, but even better to have cards, that performs in both ways in some level.

How much should you go for a win con

Winning is fun. But the winning feeling will be replaced with sourness, if your opponent dislike your win. Some combos are more likeable than others. Here are some recommandations about which combokills to skip out on:

• Stop using 2 card infinite combos, that will create immediately win.

• Don’t play mass mana removal – without being able to win within 3-4 turns.

• Avoid exaggerate on 1 supercombo – it is dull

• Don’t use a lot of tutorcards to look for the same combo cards turn after turn

• Avoid using mass draw, card search and control which causes a long and slow victory.

No players like to wait for slow turns. Nevertheless you have tomust choose how ambitious you want to play. There’s a thin line among fun and competitive. Individual magic groups are generally more focused on fun. Arranged play clubs are in more competitive. Finally the competitive contests, arranged by retailers or local shop, are the most competitive, where the fun level is non excisting.

Top ramp cards for Xira Arien

Mana ramp is crucial for playing pressure as well as building up for win cards. If you do not hit a land ramp card within the first four rounds, you are losing terrain to your enemies – specially if you are not the starting player. You should spread land ramp cards going from CMC two to CMC four. The best mana acceleration cards will tutor for non-basic land cards and get them into the battlefield tapped or untapped. This will bend the mana-curve and let you drop bigger bombs sooner. Lands put directly into the battlefield is more secure methop to ramping, instead of using artifact stones or similar mana tactics – thus that lands are more difficult to kill. When playing green it is easy to get great ramp cards. If you do not play green, you have to look at non-green cards.

Which magic cards does the best deck builders suggests

When you study the decks from 24 World tour you will see that EDH is not the used format in the WOFTC tour. But here we have lined up all the best magic cards within a broad money span. You maybe don’t wanna focus alone on the top cards, but more on the funny cards, alternative suggestions, weird alternatives, and proposals from the best players in the country.

Do you want to play to win budget or for fun

Competition level will be an expensive thing. Casual magic can be a little too fun and you might wanna boost your win stats. A cheap deck is attractive, but it can become way too cheapy and you miss out on good cards in the middle-range and lower top-range. You need to find a balance that is appropriate for your need and budget.

Alternative commander cards to Xira Arien

MTG is a popular card game – particularly when playing EDH. Even though you got the best general for your EDH-deck. You maybe wanna amend it once in a while to boost your gaming experience.