Finest Xun Yu, Wei Advisor EDH-deck
Which type of strategy should I pick for Xun Yu, Wei Advisor
Before you build, you should learn. Learn the meta mechanics and you will get a tactical step ahead. Do you preper control, combo out or do you wanna to set the pace with a accellerated creature pressure, which will drive your opponent to surrender Stabilize things and place your deck in the mid range. The golden zone between control and combo decks are the king of EDH. When that’s said there are also other strong strategies in other directions, like versatileness which is very essential when you are not playing 1-1. Ifyou are building a Xun Yu, Wei Advisor deck, you need to rely on a deck synergy. That doesn’t mean that you cannot have subthemes. But beware not to diffuse your main focus. Sub strategies can in best case work isolated, but also as support for your primary strategy. This will take time to learn.
This are the staples for Xun Yu, Wei Advisor, that are must haves
For every colour, there are some magic cards, that are so potent, that all EDH-decks should have these cards – despite which commander you are having. Normally green has ramp, blue has counters, card draw or bounce. Red has some useful combo cards and black got tutors. Lastly white has mass removal and tokens. This list was only to mention a fewcards. You will also need some classic artifacts, like Skull clamp. If you always select those cards – all your magic decks will be similar and get sort of monotonous. So unless your are playing only for winning – you should stir it up occasionally and try other cards. When examining cards you should off course focus on CMC. Your mana curve I EDH, is not important as in type1 or vintage, but you have to have early control or defence grid. If you don’t build a synergy to your commander, you should analyse on two things, when chosing cards. 1. The uppermost outcome and 2. the minimum outcome.
1. Some cards has high potential, like exile every permanents and get a card for each permanent that died this way. Other cards like a direct damage got a natural little upper level effect.
2. Then there’s also the undermost effect. A board wipe has a minimum effect of nothing – thus there might not be any creatures on the battlefield when it is being cast. Other cards e.g. direct damage are more unrisky to cast and takes effect directly, which raises the minimum effect. Go for a card, that performs both ways if it makes sense. It is super plan to have a diverse mix of cards with both advantages, and even better to have cards, that works in both ways in some level.
How focused should you try going for a combo-win
It is fun to win. But the winning feeling can be filled with sourness, if your competitors disgust your win style. Some combokills are more likeable than others. Here are some recommandations about which combo wins to skip out on:
• Stop playing two cards infinite combos, which results in instant win.
• Don’t play mass land removal – without being able to win within 3-4 turns.
• Avoid overuse 1 combo – it is boring
• Don’t use a ton of tutor cards to look for the same combo cards game after game
• Avoid using mass draw, card search and board control that results a long and slowly victory.
No one like to wait for everlasting turns. Elseways you have tomust decide how aggressive you want to play. There is a fine line among fun and competitive magic. Independent playgroups are generally more focused on fun. Arranged magic groups are in the middle. Finally the high end events, arranged by companies or magic shops, are the most competitive, where the casual element is non excisting.
Best ramp cards for Xun Yu, Wei Advisor
Mana acceleration is important for playing aggressive and also when preperating for X-cards. If you unluckily don’t get a mana ramp card within the first four turns, you will lose strength to your competants – especially if you are not starting. You shall mix land ramp cards going from cmc 2 – cmc 4. The best mana ramp cards can search for any land cards and get those into the battlefield tapped or untapped. This will crack the manacurve and let you drop high cmc cards earlier. Lands put into the battlefield is more secure way of ramping, than using artifact manas or other mana tactics – thus that lands are harder to exile. When you are playing green it’s easy to get great ramp cards. If you are not playing green, you need to look at alternative sources.
Which MTG cards does the best recommends
When you study the decks from world tour you will see that commander is not a typical game in the world cup. But here on the website we have summed up all the most winning cards within a long price range. You maybe won’t focus exclusively on the best cards, but more on the popular cards, alternative suggestions, weird alternatives, and recommendations from the best players in the pro tour.
Do you wanna play competitive low budget or for fun
Tournament level is an expensive thing. Casual magic can be a little too fun and you maybe want to enhance your win stats. A low cost deck is desirable, but it can get way too cheapy and you miss good cards in the middle-range and top-range. You need to choose a balance that is appropriate for your wish and budget level.
Try these alternative commander cards to Xun Yu, Wei Advisor
MTG is a great card game – especially when playing Emperor. Also if you have the optimal general for your EDH deck. You might want to amend it every second time to enhance your gaming experience.