Top Yosei, the Morning Star EDH-deck
Which style should I pick for Yosei, the Morning Star
Before you practice, you must study. Learn the meta mechanics and you will get a skillful step ahead. Do you like control, combo pieces or do you want to set the pace with a fast paced creature pressure, that will force your adversary to give up Harmonize your deck out and put your strategy in the golden spot. The golden spot from control decks and combo are the king of EDH. But there are also more strong strategies in other dimension, like allroundability which is very impactfull when not playing one-one. Whenyou are building a Yosei, the Morning Star deck, you need to focus on 1 synergy. It doesn’t mean that you cannot have sub synergies. But be careful not to pollute your main focus. Sub strategies can in best case work isolated, but also as support for your primary strategy. This will take time to learn.
Here are the stax for Yosei, the Morning Star, which are must haves
For all colour, there are some magic cards, which are so powerful, that all Commander decks should have these cards – regardless which commander you are using. Normally green has ramp, blue has counters, carddraw or bounce. Red has some useful combo pieces and black got tutors. Finally white has board wipe and tokens. This was only to name a fewcards. You will also need some critical artifacts, like Mana crypt. If you constantly choose those cards – all your decks will be similar and get pretty dull. So unless you’re playing only to win – you should mix your game up now and then and try other cards. When examining cards you should naturally focus on CMC. Your mana-curve I EDH, is not important as in type1 or legacy, but you have to possess early board control or defence grid. If you do not consider synergy to your commander, you should consider on 2 angles, when chosing cards. 1. The upper effect and 2. the undermost effect.
1. Some cards got big effect potential, e.g. destroy every permanents and draw a card for each creature that died this way. Other cards like a single spot removal has a obvious low upper level effect.
2. Then we also got the undermost effect. A mass removal has a minimum effect of nothing – thus there might not be any creatures on the battlefield when the spell is being played. Other cards e.g. basic lands are more safe to cast and works directly, which increases the minimum effect. Go for a card, that performs both directions if possible. It is great tactic to have a diverce mix of cards with the two advantages, and even better to choose cards, that works in both ways in some degrees.
How much should you build for a win con
It is funny to win. But the feeling will be filled with acrimony, if your competitors disrespect your win. Some combokills are more likeable than others. Here are some piece of advice about which combokills to skip out on:
• Stop using two cards infinite combos, which creates instant win.
• Stop casting mass land destruction – unless you are able to kill within 3-4 turns.
• Avoid overfocusing on 1 combo – it is tiring
• Do not use a ton of tutors to search for the same combo pieces game after game
• Avoid using repeatable draw, card search and control to cause a long and slowly victory.
No players love to wait for long turns. When that’s said you have tomust choose how competitive you want to play. There’s a small difference between fun and competitive magic. Independent play groups are often more less competitive. Organized magic groups are in between. Lastly the competitive contests, arranged by companies or magic webshops, are the most competitive, where the level of fun is non excisting.
Best mana ramp cards for Yosei, the Morning Star
Ramp is important when playing pressure as well as preperating for X-cards. If you don’t get a ramp card within the first four turns, you are losing strength to your competants – specially if you are not the starting player. You shall blend mana ramp cards in the range from CMC 2 to cmc 4. The best land ramp cards can search for all land cards and put those in to play tapped or untapped. This will force the manacurve and let you drop high cmc cards sooner. Lands on the battlefield is more safe way of ramping, than using artifact stones or other mana utilities – thus that lands are harder to exile. When you are playing green it’s easy to get great ramp cards. If you are not playing green, you need to look at non-green mana ramp.
Which magic cards does the best suggests
If you study the decks from 24K tour you will see that EDH is not the used playing format in the world tour. But here on the website we have lined up all the most winning magic cards within a broad money range. You maybe won’t focus exclusively on the top cards, but also on the popular cards, alternative suggestions, weird alternatives, and suggestions from the best deck builders in the entire world.
Do you want to play to win low budget or casual
Winning a any cost will be an expensive thing. Casual magic can be a too fun and you maybe want to increase your win rate. A low cost deck is attractive, but you can get too low-priced and you will miss great cards in the medium-range and lower top-range. You need to get a balance that suits your wish and money range.
Alternative magic cards to Yosei, the Morning Star
MTG is a strategic game – particularly when playing Emperor. Even if you got the best commander for your EDH deck. You maybe want to swich it from time to time to boost your gaming experience.