Leading Zahid, Djinn of the Lamp EDH MTG deck
Which type of strategy should I choose for Zahid, Djinn of the Lamp
Before you build, you should study. Learn the meta game and you get a tactical step ahead. Do you preper control, combo pieces or do you wanna to rush the game with a accellerated creature push, that can force your opponents to quit Harmonize your deck out and put your strategy in the between zone. The golden spot from control and combo-decks are the king of commander. When that’s said there are also likewise strong strategies in other dimension, like allroundability which is very important when you are not playing 1 on 1. Whenyou are creating a Zahid, Djinn of the Lamp deck, you must depend on a deck-synergy. It does not mean that you can’t have supporting synergies. But watch out not to dilute your main strategy. Sub strategies can in best case work isolated, but also as support for your primary strategy. This will take time to learn.
This are the stax for Zahid, Djinn of the Lamp, which are core
For every color, there are magic cards, that are so good, that all Commanderdecks should have them – no matter which commander you are using. Traditionally green has manacards, blue has counterspells, carddraw or mass bounce. Red has some essential combo cards and black got tutors. Lastly white has mass removal and tokens. This list was only to name a fewcards. You also need some of the good artifacts, like Lightning greaves. If you consistently pick these cards – all your commander decks will look the same and get pretty monotonous. So except if you’re playing only to win – you should stir it up now and then and try new cards. When considering cards you should naturally focus on CMC. Your manavurce I EDH, isn’t so essential as in modern or type, but you need to have early control or defence. If we do not focus on synergy to your commander, you should consider on two angles, when picking cards. 1. The uppermost outcome and 2. the undermost effect.
1. certain cards got big potential, e.g. bury all creatures and get a card for each permanent that where removed this way. Other cards like a single spot removal got a natural little maximum effect.
2. Then we got the minimum effect. A mass removal has a minimum effect of nothing – thus there might not be any creatures on the board when the spell resolves. Other cards like direct damage are more secure to cast and takes effect instantly, which increases the minimum effect. Aim for a card, that performs both ways if you can. It’s good idea to have a good blend of cards with both assets, but even better to choose cards, that performs in both ways in some level.
How focused should you go for a combo-win
It is funny to win. But the feeling can be replaced with acrimony, if your enemies dislike your win condition. Some combokills are more attractive than others. Here are some tips about which combo kills to avoid:
• Stop playing 2 cards infinite combos, that results in immediately win.
• Stop casting mass mana destruction – unless you are able to win within few turns.
• Avoid exaggerate on the same supercombo – it is repetitive
• Do not use a ton of tutors to look for the same combo cards over and over again
• Avoid using repeatable draw, card search and board control that results a long and slowly death to your opponents.
No one love to wait for slow turns. When that’s said you have tomust choose how ambitious you wanna play. There’s a small difference between casual and competitive. Independent play-groups are often more less competitive. Public magic communities are in the middle. Thirdly the elite contests, arranged by retailers or magic webshops, are the most competitive, where the casual element is absent.
Best land ramp cards for Zahid, Djinn of the Lamp
Land acceleration is crucial for playing aggression as well as building up for X-cards. If you don’t get a ramp card within the first 4 turns, you are losing terrain to your opponents – specially if you are third in turn order. You shall spread land ramp cards going from cmc2 – cmc4. The best land ramp cards can fetch for non-basic land cards and put those into play tapped or untapped. This will bend the manacurve and let you drop bigger cards earlier. Lands put directly into the battlefield is more safe way of ramping, instead of using mana stone or other mana utilities – thus that lands are harder to exile. If you are green it’s easy to get great ramp cards. If you are not playing green, you need to look for non-green sources.
Which MTG cards does the top players suggests
When you study the decks from world tour you can see that EDH is not the most typical game in the world tour. But here we have summed up some of most winning cards within a broad money range. You maybe don’t wanna focus alone on the top cards, but also on the popular cards, creative suggestions, weird alternatives, and proposals from the best players in the world.
Do you wanna play to win low budget or for fun
Competitive can be an expensive thing. Playing casual can be a too casual and you might want to increase your win records. A cheap deck is desirable, but it can get way too economical and you will miss out on good cards in the mid-range and top-range. You need to choose a level that suits your style and budget.
Other alternative magic cards to Zahid, Djinn of the Lamp
MTG is a great game – particularly when playing Singleton. Even though you got the best suited commander for your EDH-deck. You might wanna change it from time to time to increase your gameplay.