Greatest Zegana, Utopian Speaker deck
Which type of strategy should I select for Zegana, Utopian Speaker
Before you build your deck, you should learn. Understan the meta game and you will get a skillful step ahead. Do you like control, combo pieces or do you want to rush the game with a fast paced creature pressure, that can drive your enemy to quit Readjust your play and place your strategy in the between zone. The golden spot between control-deck & combo are the master of EDH commander. But there are also other strong strategies in other dimension, like adaptability which is very critical when not playing one-one. Whenyou are making a Zegana, Utopian Speaker deck, you need to depend on 1 synergy. That doesn’t mean that you cannot have sub synergies. But beware not to diffuse your main synergy. Sub strategies can in best case work isolated, but also as support for your primary strategy. This will take time to learn.
This are the cards for Zegana, Utopian Speaker, that are must haves
For each colour, there are magiccards, which are so robust, that all EDH-decks should have these cards – despite which commander you are having. Typically green has land ramp, blue has counterspells, draw or bounce. Red has some useful combo cards and black got tutors. Lastly white has board wipe and tokens. This was only to mention a fewcards. You will also need some classic artifacts, like Solemn simulacrum. If you consistently choose those cards – all your commander decks will look the same and get very dull. So except if your are playing only for winning – you should stir your game up now and then and experiment with new cards. When examining cards you should naturally look at CMC. Your manavurce I EDH, isn’t so essential as in modern or legacy, but you have to possess early board control or protection. If you do not focus on synergy to your commander, you should analyse on two parametres, when picking cards. 1. The topmost outcome and 2. the lowest outcome.
1. certain cards has high potential effect, like destroy every creatures and take a card for each permanent that left the battlefield this way. Other cards like a counter spell got a obvious low upper level effect.
2. Then we got the lowest effect. A board clearence has a minimum effect of zero – thus there might not be any creatures on the table when the spell is being played. Other cards like spot removal are more safe to play and works immediately, which increases the minimum effect. Aim for a card, that works both directions if you can. It is good plan to have a good blend of cards with the two advantages, and even better to choose cards, that performs in both ways in some degrees.
How focused should you build for a win con
Winning is fun. But the winning feeling can be replaced with bitterness, if your competitors disrespect your way of winning. Some combo wins are more likeable than others. Here are some tips about which combos to skip out on:
• Avoid using two cards infinite combos, which creates instant win.
• Stop casting mass land destruction – unless you are able to kill within few turns.
• Avoid blind-eye focus on 1 combo – it is repetitive
• Don’t use a ton of tutors to search for the same combo cards over and over again
• Avoid using repeatable draw, card search and control to cause a long and slow victory.
No one appreciate to wait for everlasting turns. Nevertheless you have tomust choose how competitive you want to play. There is a short distance among fun and competitive magic. Individual playgroups are often more casual. Arranged magic groups are in more competitive. Thirdly the competitive events, organized by companies or local shop, are the most competitive, where the casual element is lacking.
Top mana acceleration cards for Zegana, Utopian Speaker
Mana ramp is crucial for playing aggressive as well as preparing for late game bombs. If you unluckily don’t hit a ramp card within the first 4 turns, you are losing momentum to your opponents – especially if you are not the starting player. You should blend land ramp cards in the range from CMC 2 to CMC-four. The best mana acceleration cards will tutor for any land cards and put them into the battlefield tapped or untapped. This will crack the mana curve and let you play big cards sooner. Lands on the battlefield is more safe way of ramping, than using artifact rocks or similar mana utilities – thus that lands are harder to kill. When playing green it is easy to get great ramp cards. If you aren’t playing green, you have to look at non-green sources.
Which magic cards does the top EDH players suggests
If you study the decks from Pro-tour you can see that commander is not a typical game in the 24K tour. But on this website we have collected all the greatest magic cards within a diverse cost range. You maybe won’t focus alone on the top cards, but more on the funny cards, alternative suggestions, bizarre alternatives, and suggestions from the best magic players in the pro tour.
Do you want to play competitive budget or for fun
Competition level can be an expensive thing. Casual gaming can be a too fun and you maybe wanna enhance your win-rate. A non-pricy deck is nice, but you can become too low-priced and you will miss out on great cards in the middle-range and lower top-range. You have to to find a level that is appropriate for your style and money range.
Alternative commander cards to Zegana, Utopian Speaker
MTG is a funny card game – especially when playing Singleton. Even if you have the optimal general for your EDH-deck. You maybe want to change it from time to time to boost your game play.