Leading Zhang Liao, Hero of Hefei MTG-deck
Which strategy type should you choose for Zhang Liao, Hero of Hefei
Before you practice, you must study. Learn the meta game and you will get a tactical advance. Do you preper control, combo or do you want to speed the game with a accellerated creature push, that can force your opponents to give up Balance things out and put your strategy in the middle. The golden spot between control-deck and combo are the winner of EDH. When that’s said there are also other strong strategies in other dimension, like versatileness which is very important when not playing one on one. Ifyou are creating a Zhang Liao, Hero of Hefei deck, you need to focus on 1 deck-synergy. That does not mean that you can’t have supporting synergies. But watch out not to diffuse your main synergy. Sub strategies can in best case work isolated, but also as support for your primary strategy. This will take time to learn.
This are the stax for Zhang Liao, Hero of Hefei, which you must have
For all colour, there are magiccards, that are so good, that all Commander decks should have these cards – nomatter which commander you are using. Traditionally green has land ramp, blue has counter spell, draw or mass bounce. Red has some useful combo cards and black got tutors. Lastly white has board wipes and tokens. This was only to mention a few of them. You also need some critical artifacts, like Skull clamp. If you always pick those cards – all your decks will look similar and get sort of dull. So unless you’re playing only for winning – you should mix it up occasionally and experiment with other cards. When looking for new cards you should naturally look at CMC. Your mana-curve I EDH, is not critical as in type1 or legacy, but you need to have early control or defence grid. If we don’t focus on synergy to your commander, you should analyse on 2 perspectives, when selecting cards. 1. The upper outcome and 2. the minimum outcome.
1. certain cards has high potential effect, for example bury every creatures and withdraw a card for each creature that died this way. Other cards like a single spot removal got a obvious small upper level effect.
2. Then there is the lowest effect. A board wipe has a minimum effect of nul – because there might not be any creatures on the battlefield when the spell resolves. Other cards e.g. basic lands are more secure to play and takes effect directly, which increases the minimum effect. Go for a card, that performs both directions if possible. It is great idea to have a good blend of cards with both advantages, but even better to select cards, that works in both ways in some level.
How focused should you build for a combo win
It’s fun to win. But the winning feeling can be replaced with bitterness, if your competitors disgust your win. Some combokills are more likeable than others. Here are some recommandations about which combo wins to skip out on:
• Avoid using 2 cards infinite combos, that will create instant win.
• Don’t play mass land destruction – unless you’re able to win within 3-4 turns.
• Avoid overuse 1 supercombo – it is boring
• Don’t use a lot of tutors to look for the same combo cards game after game
• Avoid using repeatable draw, card search and control to cause a long and slowly death to your opponents.
No players love to wait for slow turns. Nevertheless you have tomust decide how competitive you want to play. There’s a short distance among casual and competitive. Private playgroups are often more focused on fun. Arranged magic clubs are in the middle. Thirdly the elite events, arranged by retailers or magic webshops, are the most competitive, where the fun level is lacking.
Top mana acceleration cards for Zhang Liao, Hero of Hefei
Mana ramp is essential for playing aggression and also when preperating for X-cards. If you unluckily don’t get a ramp card within the first four rounds, you will lose terrain to your opponents – especially if you are second in turn order. You should spread mana ramp cards going from cmc 2 to CMC-four. The best mana acceleration cards will search for non-basic land cards and put those in to play tapped or untapped. This will break the mana-curve and let you play bigger cards earlier. Lands put directly into the battlefield is much more safe way of ramping, instead of using artifact stones or similar mana utilities – thus that lands are harder to exile. If you are green it’s easy to get great ramp cards. If you do not play green, you have to look for alternative sources.
Which MTG cards does the best recommends
If you study the decks from 24 World tour you will see that commander is not a used playing format in the Pro-tour. But here on the website we have collected some of most used cards within a broad money span. Maybe you won’t focus only on the top cards, but more on the funny cards, alternative suggestions, bizarre alternatives, and endorsements from the best in the pro tour.
Do you wanna play competitive low budget or casual
Competition level can be a pricy thing. Casual magic can be a too casual and you might wanna enhance your winrate. Low budget is nice, but you can become way too cheapy and you will miss out on great cards in the medium-range and lower top-range. You have to to get a balance that suits your wish and wallet.
Other alternative magic cards to Zhang Liao, Hero of Hefei
MTG is a popular card game – particularly when playing EDH. Even if you have the best general for your EDH-deck. You might wanna change it from time to time to boost your playing experience.